| MSDN Webcast 2004 |
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| AMD64 Architecture Drilldown: 64-bit Performance and 32-bit Compatibility-Level 400 |
Mike Wall
Sr. Member of Technical Staff, AMD |
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| Kernel Summit 2004 — Ottawa |
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| AMD64 Status Report for Kernel Summit |
Rich Brunner
AMD Fellow, Software Architecture |
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| TechEd Europe 2004 — Amsterdam |
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| Optimizing Software for 64-bit Windows® for Extended Systems…in 5 easy steps |
Mike Wall
Sr. Member of Technical Staff, AMD |
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| WinHEC 2004 — Seattle |
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| Enhanced Virus Protection in AMD Opteron™ and AMD Athlon™ 64 Processors |
Rich Brunner
AMD Fellow, Software Architecture |
| Configuring Microsoft Visual Studio Projects to Support the AMD64 Architecture |
Evandro Menezes
Software Research and Development, AMD |
| Porting and Optimizing Applications on 64-bit Windows for AMD64 Architecture |
Mike Wall
Sr. Member of Technical Staff, AMD |
| Porting and Optimizing Multimedia Codecs for AMD64 Architecture on Windows |
Harsha Jagasia
Software Research and Development, AMD |
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Game Developer Conference 2004 — San Jose, California
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Porting Games to 64-Bit, Direct3D Optimizations, Linux Games
and Optimizing 64-bit Games for Windows® and AMD Athlon™ 64 |
AMD, CoolLogic, Crytek, Epic, Havok, Microsoft, THQ, Xtrakrz |
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HPC Partner Day 2004 – North America
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Optimization, tuning and performance of high-performance
computing environments on AMD64 |
AMD, Nvidia, Numerical Algorithm Group, PGI, Red Hat,
Scalable Informatics
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| ClusterWorld 2004 San Jose, California |
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High Performance Enterprise
Computing with ACML 2.0
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Tim Wilkens, Ph.D.
Member of Technical Staff, AMD |
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| Supercomputing 2003 Phoenix, Arizona |
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Tuning a High-Performance
Math Library for AMD64 Technology |
Tim Wilkens, Ph.D.
Member of Technical Staff, AMD |
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| ClusterWorld 2003 San Jose, California |
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| Building Blocks for 64-bit AMD Opteron TM Processor-Based Clusters |
Rich Brunner
Senior Member of
Technical Staff, AMD |
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| Microsoft TechEd 2003 Barcelona |
Presenter |
| Porting Applications to Windows® for AMD64 Technology |
Mike Wall
Sr. Member of Technical Staff, AMD |
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| AMD
Game Developers Conference 2003 San Jose, CA |
Presenter |
| Smashing
the Barriers of 32-bit Gaming |
Mike Wall
Sr. Member of Technical Staff, AMD |
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