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AMD Developer Presentations

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MSDN Webcast 2004  
AMD64 Architecture Drilldown: 64-bit Performance and 32-bit Compatibility-Level 400 Mike Wall
Sr. Member of Technical Staff, AMD
   
Kernel Summit 2004 — Ottawa  
AMD64 Status Report for Kernel Summit Rich Brunner
AMD Fellow, Software Architecture
   
TechEd Europe 2004 — Amsterdam  
Optimizing Software for 64-bit Windows® for Extended Systems…in 5 easy steps Mike Wall
Sr. Member of Technical Staff, AMD
   
WinHEC 2004 — Seattle  
Enhanced Virus Protection in AMD Opteron™ and AMD Athlon™ 64 Processors Rich Brunner
AMD Fellow, Software Architecture
Configuring Microsoft Visual Studio Projects to Support the AMD64 Architecture Evandro Menezes
Software Research and Development, AMD
Porting and Optimizing Applications on 64-bit Windows for AMD64 Architecture Mike Wall
Sr. Member of Technical Staff, AMD
Porting and Optimizing Multimedia Codecs for AMD64 Architecture on Windows Harsha Jagasia
Software Research and Development, AMD
   
Game Developer Conference 2004 — San Jose, California
 
Porting Games to 64-Bit, Direct3D Optimizations, Linux Games
and Optimizing 64-bit Games for Windows® and AMD Athlon™ 64
AMD, CoolLogic, Crytek, Epic, Havok, Microsoft, THQ, Xtrakrz
   
HPC Partner Day 2004 – North America
 
Optimization, tuning and performance of high-performance
computing environments on AMD64
AMD, Nvidia, Numerical Algorithm Group, PGI, Red Hat, Scalable Informatics
   
ClusterWorld 2004 — San Jose, California  
High Performance Enterprise Computing with ACML 2.0
Tim Wilkens, Ph.D.
Member of Technical Staff, AMD
   
Supercomputing 2003 — Phoenix, Arizona  
Tuning a High-Performance
Math Library for AMD64 Technology
Tim Wilkens, Ph.D.
Member of Technical Staff, AMD
   
ClusterWorld 2003 — San Jose, California
Building Blocks for 64-bit AMD Opteron TM Processor-Based Clusters
Rich Brunner
Senior Member of Technical Staff, AMD
 
Microsoft TechEd 2003 — Barcelona
Presenter
Porting Applications to Windows® for AMD64 Technology
Mike Wall
Sr. Member of Technical Staff, AMD
   
AMD Game Developers Conference 2003 — San Jose, CA
Presenter
Smashing the Barriers of 32-bit Gaming
Mike Wall
Sr. Member of Technical Staff, AMD
   
AMD Developer Symposium 2002 — Sunnyvale, CA
Presenter
Porting to 64-bit: IBM DB2 on AMD OpteronTM Processor
Gerry Greenwood
DB2 Linux and Unix Platform Development Manager IBM Toronto Lab
AMD Developer Center
Justin Boggs
Developer Center Manager CPG Platform Engineering & Infrastructure
Driving Linux on AMD into the Enterprise
David Kaplowitz
Computation Products Group
Past, Present and Future Hammer in Context
Fred Weber
Vice President and CTO, Computation Products Group
Bridging the Gap to 64-bit Computing Rich Heye
Vice President, Computational Products Group, AMD
Introduction to HyperTransportTM Technology
Chris Neuts
Manager of Technology Evangelism CPG Marketing
64-Bit Market Outlook Nathan Brookwood
Principal Analyst, Insight 64
NAG High Performance  Numerical Libraries Mick Pont
NAG, Oxford
Optimizing for the AMD Opteron™ Processor Tim Wilkens, Ph.D.
Member of Technical Staff, AMD
The Portland Group Compiler Technology Vince Schuster
STMicroelectronics
x86-64 Architecture & Software Porting Rich Brunner
Senior Member of Technical Staff, AMD
Migrating C/C++ Applications to 64-bit on AMD OpteronTM Processor-Based Platforms Shel Travis
VP of Research, MigraTEC
Chipset Overview Steve Polzin
Senior AMD Fellow
AMD Validation… & Development Partners Tim Hostetter, John Strout
AMD
   
AMD Game Developers Conference 2002 — San Jose, CA
Presenter
Optimizing Memory Bandwidth
Mike Wall
Sr. Member of Technical Staff, AMD
White Paper: Using Block Prefetch for Optimized Memory Performance
Mike Wall
Sr. Member of Technical Staff, AMD
Code Samples (zip)
   


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